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Learn how to create and program the Input System to bind input devices to actions that trigger behaviors in a game.
Create and set up an Input Action Asset which collects input values from devices. Add a Player Input component to the Player game object to manage the collected input values and use them to trigger behaviors.
AGE GROUP: | Adults |
EVENT TYPE: | Game Design & Virtual Reality |
TAGS: | ticve | tech-coding | melrose-game-jam | gaming |
|Mon, Mar 20||9:00AM to 8:00PM|
|Tue, Mar 21||9:00AM to 8:00PM|
|Wed, Mar 22||9:00AM to 8:00PM|
|Thu, Mar 23||9:00AM to 8:00PM|
|Fri, Mar 24||9:00AM to 6:00PM|
|Sat, Mar 25||9:00AM to 6:00PM|
|Sun, Mar 26||1:00PM to 6:00PM|