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Learn how to setup an Animator Controller and control animation clips with user input.
Use Unity's animation system to transfer animations from one character to another. Set up animation clips as animation states in the animator controller. Create parameters that will enable transitions between the animation state when activated by user inputs.
AGE GROUP: | Adults |
EVENT TYPE: | Game Design & Virtual Reality |
TAGS: | ticve | tech-creative | gametic |
|Mon, Jun 05||9:00AM to 8:00PM|
|Tue, Jun 06||9:00AM to 8:00PM|
|Wed, Jun 07||9:00AM to 8:00PM|
|Thu, Jun 08||9:00AM to 8:00PM|
|Fri, Jun 09||9:00AM to 6:00PM|
|Sat, Jun 10||9:00AM to 6:00PM|
|Sun, Jun 11||1:00PM to 6:00PM|